home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
1,000 Game Manuals
/
1000gamemanuals.iso
/
Fairchild Channel F
/
15 Memory Match.txt
< prev
next >
Wrap
Text File
|
1997-05-25
|
5KB
|
139 lines
INSTRUCTIONS FOR
VIDEOCART(TM)-15
CARTRIDGE GAMES
Exclusively for use with
the Fairchild Video
Entertainment System
=================
F A I R C H I L D
=================
VIDEOCART is a trademark of Fairchild Camera and Instrument Corporation
ON YOUR MARK
Put your thinking cap and GET SET for 8 memory testing one- and
two-player games with random computer generated variations. But don't
forget to press RESET before begining.
MEMORY MATCH (Basic rules)
The object of the 2-player version is to match more sets of numbers or
geometric shapes than your opponent. In the on-player version the object
is to score the highest points in the fewest guesses.
After inserting the cartridge and pushing RESET the screen spells out
Memory Match with a G?. If a game selection is not made within 10 seconds
the computer automatically goes into a single player 40 squares games
with numbers (see Game 1 below). If button 1, 2, 3, or 4 is depressed the
following games can be played.
1. Super Cipher-40 (button 1)
In Game 1 there are displayed 10 columns with 4 squares in each column
for total of 40 squares. Hidden behind each square are the numbers 1
through 7. These numbers are chosen randomly in even sets. For exampl, in
these 20 hidden sets there may be 4 sets of 5; 2 sets of 3, etc. but the
pairs will always come out even.
2. Cipher-24 (button 2)
Contains 6 columns with 4 squares for a total of 12 pairs of hidden
numbers.
3. Super symbol-40 (Button 3)
In Game 3 there are 10 rows with 4 squares in each row but behind these
squares are symbols. There may be 7 blue symbols and 7 green symbols for
a possible total of 14 pairs. Again symbol pairs are generated randomly
so there possibly may be more of some pairs to throw you "out of your
mind."
4. Symbol-24 (Button 4)
In Game 4 there are 6 columns with 4 items in each column for a total of
12 pairs of varios blue and green symbols.
HOW THE HAND CONTROLLER WORKS
After selecting a game the appropiate number of squares is displayed. In
the upper left hand corner of the screen there will appear a flashing
cursor. By moving your hand controller left and right, forward or
backward you can move this cursor to any square. When you have selected a
square, pull up, this will expose your first number or symbol.
To complete your turn move your cursor another square and pull up; if you
match you first selection the cursor moves wildly between the two
matching squares; you receive your points (see Scoring); then your cursor
resets to the upper left corner and you continue your turn. If you miss,
and you're in the one-player mode, (see Mode) your try is counted and you
begin another turn. If you miss, and you're in the two-player mode, your
turn passes to the 2nd player.
Note: Only the right hand controller is active in the one-player mode.
MODE
After selecting a game an M? appears. You have two choices, pushing
Button 1 gives you a one-player version of the selected game; pushing 2
gives you a 2-player version.
SCORING
Whenever you match a pair of numbers you get the point value of the
single number. For example, matching two 6's gives you the total points
of 6. In the symbolic versions you get 1 point for each match.
In the one-player mode the number of tries is displayed in the left hand
side and your score is displayed in the right corner.
RATINGS
Guessing all the pairs of numbers in the
40 number matrix in:
40 guesses is very good.
30 guesses is excellent.
In the 24 number array in:
24 guesses is very good.
14 guesses is excellent.
Guessing all the pairs of symbols in the
40 symbol array in:
50 guesses is very good.
40 guesses is excellent.
In the 24 symbol array in:
30 guesses is very good.
20 guesses is excellent.
In the two-player version only the scores are displayed--the left player
in the left corner and the right player in the right corner.
ENDING THE GAME
When all the pairs are matched the winning score flashes together with
the word WIN for 10 seconds. The screen clears and the same game and mode
are repeated. To change games and mode you must push the Reset button and
repeat the selection cycle.
HAVE FUN
If you have questions about this Videocart(TM)* cartridge or your Channel
F Video Entertainment System, call the toll free numbers included with
your game.
Other exciting Videocart cartridges are available from your Fairchild
dealer or, for more information, write:
Fairchild Video Products
3105 Alfred Street
Santa Clara, CA 95050
*VIDEOCART is a trademark of Fairchild Camera and Instrument Corporation.
Copyright (C) 1978 Made in Singapore Printed in U.S.A.